The objective is to complete and discard all sets in your hand, and avoid the ‘Devil’ card.

 Each turn, the player draws a card from the person before them and proceeds to: a) make and discard a set or b) roll a dice. 

Rolling the dice changes your hands, with the chance of acquiring or getting rid of the Devil card.

Every time players make a set, they must add points respective to that set in the counter.

The turn passes and players continue till there are only 2 players left, of which the player with the devil card loses.


There are 60 cards in the game total.

  1. Equipment cards (Resource Cards, colorful) - 10
  2. Sub Equipment cards (Fragment Cards) - 39
  3. Ghost cards - 10
  4. Devil Card - 1
  5. Dice - 1
  6. Counter - 4-6 (one per player)
  7. Deck (of unfinished sets when players win by point system)

This is a game for 4-6 players, and takes 30-40 minutes.


All 60 cards are shuffled and dealt evenly amongst all players, the distribution being 15 cards each for 4 players, 12 cards each for 5 players, and 10 cards each for 6 players.


There are 3 types of cards: Ghost cards (coloured cards with an image of the ghost), Resource cards (coloured cards with objects) and fragment cards (black and white with objects). All sets have scores,

1. Ghost card + Resource Card + Resource Card (all of the same color) - 3 points

2. Fragment card + Fragment Card + Fragment Card - 4 points

3. Ghost card + Ghost card + Ghost card + Ghost card + Ghost card (all of the Different color) - 5 points

4. Fragment card + Fragment card + Fragment card (all different objects) -1 point

5. Resource Card + Resource Card + Resource Card + Resource Card + Resource Card   (all of the Different color) 


Dice

On your turn, after taking a card from the previous player, you have the option to make a set or roll a dice, or draw a card (if a deck has been made). But if you can’t make a set, you have to roll the dice/draw a card.

The following faces of the dice require that you: 

1) pass 1 card of your choice to the next player.

2) pass the devil to any player or receive it from any player.

3) trade hands with a player of your choice.

4) draw 2 more cards from the previous player


Counter

Screentop counter- The points from the sets can be recorded on the counter near each player’s hand.


Rules:

  1. When there are 2 players left, the player with the devil automatically loses.
  2. You must always pick a card before making a set/rolling a dice/drawing a card.
  3. You must pick a card after getting a dice roll that says so (draw 2 cards)
  4. You can make more than one set per turn if you have them
  5. If you make a set, you can’t roll the dice, unless your set is made by acquiring a card from the dice roll. Otherwise, you choose between making sets, rolling a dice, or drawing a card (if a deck exists).
  6. All cards must be hidden at all times.


Tips:

1) Try not to reveal who has the devil card

2) Decide when you want to roll the dice instead of making a set




A College Project in Srishti Institute of Art, Design & Technology, Bangalore. 
created on Screentop during Game Jam Interim' 2020

Meet our Team behind House Thirteen: 

Tara Durba  (taradurbha196011@gmail.com)

Ruchika Sahay  (sruchi062012@gmail.com)

Kaushiki Srivastava  (kaushiki@live.com)

Dev Mehta  (Devjan3@gmail.com)

Madhav Sridhar   (madhav2712@gmail.com)

Sara Deshpande  (saradeshpande4@gmail.com)


Special Thanks to our mentors - Archit Vaze and Shraddha Jain 


Download

Download
#UGAL _ House 13 ( v7) (DontTouch) _ Screentop.gg_files.rar 578 kB

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